


PSLS: Fans of the Persona series were sad to hear about you being unable to reprise your role as Rise in Persona 4: Dancing All Night due to a scheduling conflict. So it’s nice that I’m able to be surprised by the story.

With other games, I often forget bits of what we did. I love that I feel more connected to Fiona and the process in general as I play the game because I remember what I was feeling when I recorded. So the characters and material are still very fresh in my mind when I play it. But with TFtB, we’ll record just weeks before it’s out. With most games I work on, it could be over a year, maybe more before it reaches the public. Laura Bailey: The main difference that I experience is the amount of time between my recording and the release. How is it different to work on an episodic project as opposed to one with a standard release schedule? Are there any unique challenges? PSLS: Currently you are doing the voice of Fiona in Tales From the Borderlands: A Telltale Games Series.
